Labs Spotlight: Project MARS

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Unity

Labs Spotlight: Project MARS

We are at a fascinating inflection point for computers. The rise of ubiquitous sensors and fast processors means that we can finally move towards the spatial computing vision that has been described and tested in various forms since the 1960s. At last, we have a variety of small, flexible computers that can take in information about the world – and do something interesting with it.

Unity has long been used to make digital worlds for games and simulations, but we could only experience them through a window, using peripherals to have our avatars run around vast worlds while we sit on our couches. Virtual reality (VR) took us closer by allowing people to step into the window. Mixed reality (MR) lets digital objects step through to the other side of that window, out into the real world.Learn more

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