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Unity

Unity at Sundance Film Festival 2020

Forging a New Frontier The Sundance New Frontier program brings together the craft of storytelling, interactivity, and technology. This unique collection showcases work that lives at the cross-section of film, art, performance and emerging technologies.  See how these cutting edge storytellers were able to realize their vision with Unity.  A Machine for Viewing United Kingdom, […]

Unity

Mixed and Augmented Reality Studio (MARS): Designing a framework for simplified, flexible AR authoring

How could AR make better sense in Unity? Real world and application coordinate frames rarely align. Developers need a tool that allows them to author precisely for an uncertain world. This tool would need to accommodate a variety of situations with “fuzzy” placement rules.  To get there, our answer is breaking one large coordinate system […]

Unity

Achieving theater-quality anime with Unity

Graphinica, Inc. has been producing 2D and 3D animation projects for more than a decade, handling most of the production in-house. This September, the studio released the animated film HELLO WORLD to theaters across Japan. The majority of the film was made using traditional pre-rendering techniques, although the studio also used Unity tools to create backgrounds for scenes where the […]

Unity

Buried Memories: High Fidelity Game Visuals in Unity Learn Premium

To accompany this stunning asset pack, the Learn Content and Unity Icons Collective teams have crafted a brand new premium learning experience for intermediate artists and generalists. The Buried Memories Game Visuals Course is part of the Unity Learn Premium platform and is available today. The course gives you a peek behind the curtain to see how […]

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